DESIGNING AN INTERACTIVE LEARNING METHOD USING AUGMENTED REALITY ON FOOD CHAIN CONCEPT

Ade Syahputra

Abstract


Food chain is one of the fundamental concepts in the ecological biology which describing feeding relationship between organism categories in a food web in order to gain nutrients and energy. The categories have several levels; producer, primary consumer, secondary consumer, tertiary consumer and decomposer. Teaching theoretical biology concept can be difficult for teacher. Conventional methods such as lecturing even with pictures often unsuccessful to engage student attention. Hence, the teaching and learning process failed to reach the goal which is transferring information from teacher to students. To increase interest and understanding of every process that occurs in this food chain cycle, an application using augmented reality technology is developed. Augmented reality is a technology in the field of multimedia that allows users to visualize the two-dimensional or three-dimensional of virtual objects as part of a realworld environment. The visualization of augmented reality will gives a direct or indirect interactive experience to the users by using the specific gadgets. Literatures study and application design are used in this research. The expected results obtained from this research will be the delivery of an interactive three-dimensional visualization of food chain cycle that will provide a better learning experience by utilizing smartphones and tablets.


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